BackQueensland University of Technology
OpenBachelor degreeInformation Technology

Bachelor of Games and Interactive Environments /Bachelor of Mathematics

ProviderQueensland University of Technology
Course code: QTAC418672UniversityStudy area: Information TechnologyCourse data availableData JSON

Course overview

You will have the opportunity to use your problem-solving skills to develop realistic games in a competitive gaming environment. A decade ago, people probably wouldn't have noticed if the cape the game hero was wearing didn't flap in the wind as he ran, or that the boxes in the corner of the room of the dungeon didn't fall over when they are run into in a fight. Today, serious gamers notice and demand this type of realism in their virtual worlds. This is where your maths and problem-solving capabilities come into play. Complex formulae are used in games design to create realistic scenes, and knowledge of mathematics will certainly aid your understanding.

Entry requirements

Switch between domestic ATAR data and international qualification equivalents.

IB Diploma

30.4-33.6
English requirement
Cambridge C1 Advanced 176, no component below 169Cambridge C2 Proficiency 176, no component below 169IELTS Academic 6.5, no band below 6PTE Academic 58, no component below 50TOEFL iBT 79, no component below 20

If your current English result is below direct entry, consider the university-recognised English language pathway or ELICOS package; successful completion at the required level can usually satisfy English entry without another English test.

Student profile

Total students11
#2025
Higher education entry0 · 0.0%
0.0%
School leavers (ATAR)N/P · N/P%
N/P%
Secondary education<5 · <5%
<5%
Vocational pathway0 · 0.0%
0.0%
Other entry pathways<5 · <5%
<5%
International students<5 · <5%
<5%

Course curriculum

Course structure, credit points and subject sequence

Course curriculum not yet available

Refer to the institution course handbook.