BackQueensland University of Technology
OpenBachelor degreeInformation Technology

Bachelor of Games and Interactive Environments

ProviderQueensland University of Technology
Course code: QTAC418102UniversityStudy area: Information TechnologyCourse data availableData JSON

Course overview

This degree allows the development of creative skills ranging from the technical to the artistic.

You gain experience in the entire process of game and interactive media development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, through to the development and delivery of a final product.

You learn about the games and interactive environment industries through interacting with industry members, reviewing the development process of games and related products, and participating in class discussions.

You learn visualisation, interaction and communication techniques. You are introduced to generic programming concepts and problem-solving strategies, team work, and the ethical and social responsibilities of an interactive media professional.

This course is covered by the QUT Offer Guarantee and Year 12 Early Offer Scheme.

For more course information, visit Bachelor of Games and Interactive Entertainment at QUT.

Entry requirements

Switch between domestic ATAR data and international qualification equivalents.

IB Diploma

~53.33%-57.77%
English requirement
Cambridge C1 Advanced 176, no component below 169Cambridge C2 Proficiency 176, no component below 169IELTS Academic 6.5, no band below 6PTE Academic 58, no component below 50TOEFL iBT 79, no component below 20

If your current English result is below direct entry, consider the university-recognised English language pathway or ELICOS package; successful completion at the required level can usually satisfy English entry without another English test.

Student profile

Total students81
#2025
Higher education entry13 · 16.0%
16.0%
School leavers (ATAR)26 · 32.1%
32.1%
Secondary education25 · 30.9%
30.9%
Vocational pathway<5 · <5%
<5%
Other entry pathways<5 · <5%
<5%
International students12 · 14.8%
14.8%

Course curriculum

Course structure, credit points and subject sequence

Course curriculum not yet available

Refer to the institution course handbook.