Year 12, or equivalent; English, or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C); General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)
Bachelor of Games and Interactive Environments (Game Design)
ProviderQueensland University of TechnologyCourse overview
The Bachelor of Games and Interactive Environments (Game Design) gives you the opportunity to join the growing industry of digital environments and electronic games by acquiring expertise in the development of computer games and other forms of interactive media. The course has a strong foundation in information technology, design and creative thinking. This major will give you practical skills in games design and development. You will acquire underlying theoretical knowledge across a range of disciplines including psychology (for example, motivation) and sociology (for example, cultural impact) and become proficient at effectively communicating design ideas and proposals. You will gain experience in the whole process of game and interaction development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, right through to the development and delivery of a final product.
Entry requirements
Review the available standard entry requirements, English requirements and additional notes for this course.
Standard entry
If your current English result is below direct entry, consider the university-recognised English language pathway or ELICOS package; successful completion at the required level can usually satisfy English entry without another English test.
Past Offers
Current-course cases first, supplemented by same-institution scored cases.
Course curriculum
Course structure, credit points and subject sequence
Refer to the institution course handbook.
References
Official course, fees, admissions, English, curriculum and related sources.
