Course overview
Do you want to learn 3D Animation foundational skills used in the gaming and film industries? Discover how the industry works and start to develop the professional, technical and personal skills that are so highly-valued in contemporary 3D animators. In this unique course focus on Gaming or Filmic 3D Animation depending on your interest.
You will discover how to design, render and model 3D characters, environments and worlds, using professional equipment, contemporary software, and processes used in industry. You will learn 3D modelling, design, bio-mechanics, movement, rigging, surfacing, light and colour theory, and the principles of animation. The final trimester of your Diploma is dedicated to you building a solid piece of 3D Animated work with expert guidance. You’ll get to construct a professional portfolio piece, ready to showcase your talent to the sector.
Course record
Majors
Areas of study
3D animation mechanics, 3D character lab, 3D rigging, screen evolution, visual storytelling.
Other Information
Fees and charges
Refer to AIT latest fee information.
Career Opportunities
Career opportunities
Video game designer, 3D printing technician, graphic designer, 3D animator, 3D designer, 3D texturing artist, architectural designer, 3D modeller, 3D rigger, motion graphics designer, 3D visualiser, VFX designer.
Entry requirements
Review the captured standard entry requirements, English requirements and additional notes for this course.
Standard entry
- and Have completed high school certification equivalent to an Australian Year 12. Year 11 students will be considered on a case-by-case basis, subject to providing Year 11 results (or equivalent), a support letter from a parent or guardian (if underage), a portfolio (if applicable), and attending a screening interview
Student profile
Campuses & intake dates
- MelbourneVIC

