Successfully completed an Australian bachelor degree (or equivalent overseas qualification), or At least three years of professional experience in the animation, games, interactivity and/or digital media area.
Master of Animation, Games and Interactivity
Course overview
In the Master of Animation, Games and Interactivity, our students work alongside ACMI X, exhibit their work at the Melbourne International Animation Festival, and have opportunities to collaborate with academic staff, industry practitioners, and RMIT research centres.You will develop your directorial vision as you learn concepts and techniques of narrative, visual, and interactive media in a studio setting.This degree builds on more than 20 years of RMITs success in postgraduate teaching and research, focusing on the advanced theoretical and practical aspects of professional production in animation, games, and interactive media.As you acquire skills in these areas, you will develop a directorial vision and in-depth understanding of narrative, visual, and interactive media through studio projects and collaborations that focus on current global trends.By the end of your studies, you will have completed a number of major studio works in your specialisation, as well as a substantial amount of research.
Entry requirements
Postgraduate and higher courses usually use academic prerequisites, degree equivalence and English-language requirements.
Postgraduate entry
If your current English result is below direct entry, consider the university-recognised English language pathway or ELICOS package; successful completion at the required level can usually satisfy English entry without another English test.
Past Offers
Current-course cases first, supplemented by same-institution scored cases.
Course curriculum
Course structure, credit points and subject sequence
Refer to the institution course handbook.
References
Official course, fees, admissions, English, curriculum and related sources.
