Course overview
The Bachelor of Games and Interactivity/Bachelor of Computer Science will give you a broad knowledge of game design, combined with the computer science skills required to develop games and interactive applications. Prepare to develop and playtest games in a studio environment while you collaborate with others and develop expertise in software development and computer science.
Course record
CRICOS
00111D
Studies in Australia
Source: Studies in Australia course page. Course page URL: https://www.studiesinaustralia.com/courses-in-australia/swinburne-university-of-technology/courses/bachelor-of-games-and-interactivity-bachelor-of-computer-science.
Entry requirements
Review the captured standard entry requirements, English requirements and additional notes for this course.
Standard entry
- Successful completion of one of the following: The Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification
- Completion or partial completion of an approved tertiary qualification (including Diplomas, Advanced Diplomas, Associate Degrees and Degrees). Successful completion of one of the following: The Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification Completion or partial completion of an approved tertiary qualification (including Diplomas, Advanced Diplomas, Associate Degrees and Degrees).
If the student's current English result is below the direct-entry requirement, consider the university's recognised English language pathway or ELICOS package. When the student successfully completes the approved pathway at the required level, the university may accept that pathway for English entry without requiring a new IELTS, TOEFL or PTE result. Always confirm exclusions for professional registration courses and the offer conditions.
View English requirementPast offer reference
Current-course cases first, supplemented by same-institution scored cases.
Campuses & intake dates
- Hawthorn

