OpenBachelor degreeCreative Arts

Bachelor of Game Design and Production

ProviderGriffith University
Course code: QTAC241421UniversityStudy area: Creative ArtsCourse data availableData JSON

Course overview

This degree is designed to equip you with the complex skills you'll need for a successful career conceptualising and creating the next wave of games and virtual worlds. Collaborate with multidisciplinary teams with a wide range of skills to create productions to commercial standards. Engage with industry practitioners and gain hands-on experience with games production. You'll be taught by some of the country's leading designers as well as guest lectures and master classes. You'll choose a specialisation, while also having the freedom to explore contemporary developments in the practice of interactive game design and related disciplines. Gain insights into global screen industry landscapes and audiences and have the opportunity to collaborate with creatives across our Brisbane City (South Bank) campus. Griffith University is an official Unreal academic partner. The Unreal Engine is a powerful game engine widely used for developing video games and is known for its high-fidelity graphics, real-time 3D visualization, virtual production, and simulation capabilities. We're also a member of the Interactive Games and Entertainment Association (IGEA) - the industry association for computer and video games in Australia and New Zealand. For more course information, visit Bachelor of Game Design and Production at GU.

Entry requirements

Switch between domestic ATAR data and international qualification equivalents.

IB Diploma

24.2-25.6
English requirement
IELTS Academic 6.5, no band below 6

If your current English result is below direct entry, consider the university-recognised English language pathway or ELICOS package; successful completion at the required level can usually satisfy English entry without another English test.

Student profile

Total students59
#2025
Higher education entryN/P · N/P%
N/P%
School leavers (ATAR)12 · 20.3%
20.3%
Secondary education29 · 49.2%
49.2%
Vocational pathway<5 · <5%
<5%
Other entry pathways11 · 18.6%
18.6%
International students0 · 0.0%
0.0%

Course curriculum

Course structure, credit points and subject sequence

Course curriculum not yet available

Refer to the institution course handbook.