OpenBachelor degreeGraphic Arts and Design Studies

Bachelor of Game Design and Production

ProviderGriffith University
Course code: QTAC241421UniversityStudy area: Graphic Arts and Design StudiesData JSON
AttendanceOn campus
Intakes & start datesJuly 2026 · Brisbane City (South Bank) · QLD

Course overview

This degree is designed to equip you with the complex skills you'll need for a successful career conceptualising and creating the next wave of games and virtual worlds. Collaborate with multidisciplinary teams with a wide range of skills to create productions to commercial standards. Engage with industry practitioners and gain hands-on experience with games production. You'll be taught by some of the country's leading designers as well as guest lectures and master classes. You'll choose a specialisation, while also having the freedom to explore contemporary developments in the practice of interactive game design and related disciplines. Gain insights into global screen industry landscapes and audiences and have the opportunity to collaborate with creatives across our Brisbane City (South Bank) campus. Griffith University is an official Unreal academic partner. The Unreal Engine is a powerful game engine widely used for developing video games and is known for its high-fidelity graphics, real-time 3D visualization, virtual production, and simulation capabilities. We're also a member of the Interactive Games and Entertainment Association (IGEA) - the industry association for computer and video games in Australia and New Zealand. For more course information, visit Bachelor of Game Design and Production at GU.

Course record

Majors
3D art and environments, art direction, character animation, gameplay programming, virtual production and VFX, writing and development.
Career Opportunities
You may find work in: mining and medical simulation, training and educational software development, or form your own independent game development studio. You’ll be prepared to work as a prop, environment, character or technical artist; gameplay, level, system or combat designer; gameplay programmer; 3D modeller; 2D or 3D animator; or a motion capture animator.

Entry requirements

Switch between domestic ATAR data and international qualification equivalents.

IB Diploma

24.2-25.6

Admission is assessed against the qualification, prerequisite and English requirements for the course.

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English requirement
IELTS 6.5, no band below 6TOEFL iBT 79, no band below 20PTE Academic 58-64, no band below 50Cambridge C1 Advanced / C2 Proficiency 176-184, no band below 169

If the student's current English result is below the direct-entry requirement, consider the university's recognised English language pathway or ELICOS package. When the student successfully completes the approved pathway at the required level, the university may accept that pathway for English entry without requiring a new IELTS, TOEFL or PTE result. Always confirm exclusions for professional registration courses and the offer conditions.

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Student profile

Total students59
#2025
Higher education entryN/P · N/P%
N/P%
School leavers (ATAR)12 · 20.3%
20.3%
Secondary education29 · 49.2%
49.2%
Vocational pathway<5 · <5%
<5%
Other entry pathways11 · 18.6%
18.6%
International students0 · 0.0%
0.0%

Campuses & intake dates

Upcoming intakes

  • Brisbane City (South Bank)QLDJuly 2026
  • Brisbane City (South Bank)QLDMarch 2026
  • Brisbane City (South Bank)QLD