OpenBachelor degreeOther Creative Arts

Bachelor of Creative Arts (Game Design)

ProviderJMC Academy
Course code: QTAC070103Higher education providerStudy area: Other Creative ArtsData JSON
Attendance
Intakes & start datesFebruary 2026 · Brisbane · QLD

Course overview

The games industry is growing fast. In fact, the expertise and practices of game design and development is spilling over into a range of sectors, with design and development practices becoming widely adopted outside of purely gaming purposes.

Game Design at JMC feeds this drive, providing the skills and knowledge to create fully immersive digital environments. Learn how to design, develop and implement an idea, with emphasis on creativity and expression through concept creation, digital drawing, environment modelling and game-engine implementation.

Get hands-on expertise with leading game industry development and production software, and use our 18-camera leading precision motion-capture suites and VR facilities needed to create interactive game prototypes and quality game assets. Graduate with the skills demanded by leading developers. You will be able to access the Full Adobe Creative Cloud Suite, Autodesk Maya, Wacom Intuos Pro + Cintiq tablets, Animation lightboxes, ball + socket stop-motion rigs, Dragonframe stop-motion software, 18-camera motion-capture suites, VR facilities, green-screen studios, renderers (Redshift, Pixar RenderMan, Arnold), Substance Painter for texturing, Zbrush for sculpting, Compositing tools (After Effects, Nuke), Katana for Look Development and Shotgun Studio for Project Planning + Management.

With world class campuses in Sydney, Melbourne, and Brisbane, a dedicated team of academics and industry professional lecturers, and the opportunity to participate in international masterclasses and study abroad programs, JMC Academy is committed to ensuring our graduates make their own indelible mark on industry. All JMC Bachelor Degree graduates are eligible to apply for entry into JMC Academy's Master of Creative Industries, or relevant post-grad qualifications at any Australian university.

Course record

Majors
Art history, art and animation history, character modeling, character design (2D), clay sculpture, colour and design, concept art, concept development, digital sculpture, digital concept art, drawing, environment design (2D), figure modelling, game design, game studies, game asset creation (3D), game engine scripting [programming], game production, game-play mechanics, interactive multimedia, level design (games), motion capture, motion graphics, pixel art, production (games), prototyping, rendering, scriptwriting, sprite animation (2D), studio skills, user interface design (games).
Career Opportunities
Game designer/producer, creative director, concept/character/environment artist, modeler, technical director, story writer, production manager, 3D or 2D animator, storyboard artist, rigger, compositor.

Entry requirements

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Student profile

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Campuses & intake dates

Upcoming intakes

  • BrisbaneQLDFebruary 2026
  • BrisbaneQLDSeptember 2025
  • BrisbaneQLD